RED ALL OVER

Cardinal Numbers

January/February 2008

Reading time min

Cardinal Numbers

Hours per week gamers spend in virtual worlds such as World of Warcraft and Second Life, based on findings of researcher Nick Yee, MA '07, PhD '07: 21

Total World of Warcraft and Second Life subscribers as of 2007: 19 million

Hours of playing time needed to reach the highest level of WoW: 448

Eight-hour work days that much playing time would equal: 61

Gross domestic product of Second Life as of 2007: $500 million

Real countries with smaller GDPs: 20


Sources: Blizzard Entertainment; Nick Yee, MA '07, PhD '07; Linden Labs; Palo Alto Research Center (PARC)

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